Caroline MarchalGame Designer
Caroline is a narrative game designer with over 15 years of experience in the industry, passionate about interactive storytelling.
She was Lead Game Designer on the critically acclaimed Heavy Rain and Beyond: Two Souls and is now Creative Director/Founder at Interior Night, a narrative game studio based in London, currently working on an unannounced new IP in partnership with Sega.
Caroline Marchal is appearing at the following sessions:
How does a writer in 2018 adjust his writing to be accessible to new, modern platforms? What’s coming next and how do you anticipate demand? What are the best-written video games now? Our panel of experts will get to the bottom of this complex and exciting topic.