Guy Gadney appeared at a previous festival. View this year's speakers here.
Guy Gadney recently started To Play For as an interactive narrative company which combines storytelling with artificial intelligence. Over a 20 year career, he has a produced many ground-breaking interactive entertainment projects including the game for the BBC drama Sherlock, and is currently adapting John Wyndham’s The Kraken Wakes into game form, as well as developing projects with the BBC, Sony Playstation and EndemolShine.
To Play For believes that new forms of immersive storytelling can be created with artificial intelligence, and has recently created Charisma.ai to power these new genres of entertainment. Charisma.ai is a platform which enables writers to create complex interactive narratives rapidly, and for these narratives to be acted by AI-driven characters.